Players are reporting that it won't work within its intended range, its cooldown is sometimes reset for no reason, and that the animation for it can stall out and interrupt the ability. Mercy's signature ability, Resurrect, is inconsistent in the beta right now too. Now that it's fixed, Mercy should at least be able to keep up with the rest of the support roster, but that's not the end of the story. The time-to-kill in Overwatch 2 is noticeably faster without a second tank to turn around and help you out, so I initially attributed it to that. It's not uncommon for your allies to die during it anyway, but it was hard to tell why Valkyrie was less effective than in the original game. Valkyrie is supposed to increase the healing rate of Mercy's beam and spread out across your team while also allowing you to freely fly around the map. I noticed Mercy's wonky behavior myself while playing the beta this week.
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